![]() You can easily accidentally select off the current sketch plane with this preference on. Keep in mind, this is a very powerful tool. How about a solid or surface pipe? A loft profile or guide curve? You got it and others as well. This 3D sketch that is anchored to the surface and the sketch can now be used in a myriad of ways. On this last step, I simply make the spline tangent to both the surface edge and the sketch line. This tells me that I have left the active plane and now will snap to the corner of the surface. As I mouse over the corner of the surface, the cursor changes to a square. Clearly, the active selection end of the spline is on the active plane. I started it at the end of the line segment. Now you can see that I started a spline on the active sketch. In addition, I previously built a quick surface using a plane tool in form/sculpt. I have built a line on this active sketch. Here you can see that I have an active sketch on top plane. Ok, now that we have the baseline covered, lets talk about what the preference does. Below you can see a spline point moved into 3D space. You can move items and points into 3D space. Please note, that at the moment, this does have an impact on dimensions. With the same sketch active, simply selecting the Move/Copy tool, you can drag sketch elements into 3D space. Below is an active sketch with line and spline elements. ALL sketches in Fusion 360 are also 3D in nature. ![]() Before we explore the how and why, I think we need to establish a sketch fundamental (to confirm everyone is on the same page). So, if you haven’t noticed this option, you’re not alone. The option is located under the Design tab. There is an option in the preferences called “Allow 3D sketching of lines and splines”. This post is a little bit of an unusual one.
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